- 20 May, 2010 40 commits
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Andrew Nguyen authored
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Jacek Caban authored
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Aleksey Bragin authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Jörg Höhle authored
All notifications are handled locally by the drivers.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Merge destination rectangle operations into a single block in IWineD3DBaseSurfaceImpl_Blt().
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Split checking for "empty" source and destination rectangles in IWineD3DBaseSurfaceImpl_Blt(). Assuming this is supposed to check for empty source / destination rectangles, the check doesn't look quite right to me. I'm going to leave that alone for the time being though.
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Henri Verbeet authored
This check was there in the original ddraw code, but apparently got lost during the ddraw rewrite in 2006.
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Michael Stefaniuc authored
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Piotr Caban authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
Video Window only needs to be created on play, so defer until then.
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Sven Baars authored
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