- 07 Jan, 2003 1 commit
-
-
Eric Pouech authored
- now generating key event for Ctrl-[A-Z] that our editline understands - implemented cursor visibility
-
- 05 Jan, 2003 21 commits
-
-
Eric Pouech authored
-
Alexandre Julliard authored
-
Ove Kaaven authored
include/wine/obj_errorinfo.h.
-
Dimitrie O. Paun authored
-
Lionel Ulmer authored
-
Lionel Ulmer authored
-
Francois Gouget authored
-
Shachar Shemesh authored
SUBLANG_DEFAULT, as they should be.
-
Eric Pouech authored
- Reduced update area for some write conditions. - Started implementing event message collapsing.
-
Dimitrie O. Paun authored
-
Dimitrie O. Paun authored
- Map -luuid to -lwine_uuid, in Unix -luuid does something else.
-
Ove Kaaven authored
-
Ove Kaaven authored
Removed inclusion of obj_errorinfo.h.
-
Ove Kaaven authored
-
Ove Kaaven authored
include/oleauto.h.
-
Christoph Frick authored
-
Lionel Ulmer authored
- factorize some code between D3D1/2/3 and D3D7 - fix reference counting for palettes
-
Marcus Meissner authored
No need to define ICOM macros for 16bit iface IMalloc16. Define and implement HGLOBAL_LockBytes16. Started on StgOpenStorageOnILockBytes.
-
Marcus Meissner authored
-
Francois Gouget authored
-
Francois Gouget authored
-
- 04 Jan, 2003 7 commits
-
-
Shachar Shemesh authored
processing has been written.
-
Rok Mandeljc authored
- some other small fixes
-
Rok Mandeljc authored
- added initial code for 3d buffer recalculating - added some auxiliary functions
-
Dimitrie O. Paun authored
-
Alexandre Julliard authored
-
Dimitrie O. Paun authored
testing done by Dan Kegel).
-
Dimitrie O. Paun authored
-
- 03 Jan, 2003 11 commits
-
-
Alexandre Julliard authored
script.
-
Gerald Pfeifer authored
-
Lionel Ulmer authored
-
Francois Gouget authored
-
Dimitrie O. Paun authored
-
Dimitrie O. Paun authored
Support more verbose output.
-
Jason Edmeades authored
codesampler.com.
-
Jason Edmeades authored
one), whenever possible. - Less trace in the slower form by default.
-
Lionel Ulmer authored
- minimize at the maximum texture uploads
-
Lionel Ulmer authored
- fix yet again texture enumeration to please all games :-/
-
Christian Costa authored
-