- 10 Oct, 2006 1 commit
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Michael Stefaniuc authored
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- 21 Sep, 2006 1 commit
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Stefan Leichter authored
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- 26 Jul, 2006 1 commit
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Samuel Lidén Borell authored
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- 23 May, 2006 1 commit
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Jonathan Ernst authored
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- 28 Nov, 2005 1 commit
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Raphael Junqueira authored
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- 21 Jun, 2005 1 commit
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Mike McCormack authored
- remove declaration of AddRef and QueryInterface functions from headers
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- 20 Jun, 2005 1 commit
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Mike McCormack authored
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- 30 May, 2005 1 commit
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Dmitry Timoshkov authored
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- 02 Feb, 2005 1 commit
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James Hawkins authored
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- 11 Jan, 2005 2 commits
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Paul Vriens authored
- store the result of the Interlocked functions and use only this.
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Christian Costa authored
message otherwise it will be lost.
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- 09 Jan, 2005 1 commit
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Eric Pouech authored
break, not needed vars...)
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- 03 Jan, 2005 1 commit
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Michael Stefaniuc authored
redundant.
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- 09 Dec, 2004 1 commit
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Alexandre Julliard authored
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- 06 Sep, 2004 1 commit
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Alexandre Julliard authored
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- 23 Aug, 2004 1 commit
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Alexandre Julliard authored
macro.
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- 12 Aug, 2004 1 commit
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Alexandre Julliard authored
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- 04 Jul, 2004 1 commit
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Alexandre Julliard authored
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- 27 May, 2004 1 commit
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Raphael Junqueira authored
- try to use latency and MSG synchro for timeout (but as i'm not a sound expert don't expect too much)
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- 11 May, 2004 1 commit
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Raphael Junqueira authored
- IDirectMusicChordTrack loading. - Many IsDirty and GetClassID stubs.
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- 10 May, 2004 1 commit
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Raphael Junqueira authored
- Semi stub for AudioPath Activate. - IDirectMusicPerformance8::CreateAudioPath stub. - Most of the IDirectMusicSegment8_[Set,Get]* (using header). - Load of Streamer IDirectMusicSegment8 header.
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- 06 May, 2004 1 commit
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Raphael Junqueira authored
- a chained list bug - thread-safe lists - real close on CloseDown
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- 05 May, 2004 2 commits
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Raphael Junqueira authored
- SendPMsg implementation - begin of Performance Processing queues implementation
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Raphael Junqueira authored
using Robert Reif patch - use of ForegroundWindow if hWnd is NULL (as specified on msdn docs) - begin of Performance PMsg implementation (we should use a processing thread) - better Segment loading - some stubs for IsDirty (always FALSE)
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- 07 Mar, 2004 1 commit
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Raphael Junqueira authored
crashing later (when trying to launch loaded sound) :)
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- 25 Feb, 2004 1 commit
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Rok Mandeljc authored
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- 20 Jan, 2004 1 commit
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Rok Mandeljc authored
- completely rewritten headers (DX9 compat.; look much nicer now ;=) - removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack (which are removed from DX9; weren't implemented in DX8 anyway) - combined/simplified IDirectMusicSomething / IDirectMusicObject / IPersistStream for objects that support loading - implemented IDirectMusicObject on all such objects; via generic functions - combined IDirectMusicTrack(8)/IPersistStream on all tracks - fully implemented IDirectMusicContainer (at least 90% if there are no private interfaces) - implemented IDirectMusicCollection (99% work & MS compliant behaviour; except for instruments) - tried to implement IDirectMusicInstrument (unfortunately uses some dirty private interfaces... :( - added dswave.dll; DirectMusic Wave - some changes in style - many, many more ;)
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- 27 Oct, 2003 1 commit
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Raphael Junqueira authored
msdn) on IDirectMusicPerformance8::InitAudio. - Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath (not perfect yet, need to understand/fix the channel init/use). - Fix typo on CreateDirectMusicContainer. - Add missing define in dsound.h. - Better traces on IDirectMusicLoader8::SetSearchDirectory.
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- 05 Sep, 2003 1 commit
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Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
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- 22 Aug, 2003 1 commit
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Rok Mandeljc authored
can use builtin dmloader and native other dm*.dlls) - implemented proper creation of objects and retrieval of dmusic interfaces from them (object, stream, ...) - implemented all "standard track types" and appropriate stream (for dmband, loading is almost complete) - cleaned some obsolete stuff - split debug channels
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- 21 Jul, 2003 1 commit
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Rok Mandeljc authored
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- 02 Jul, 2003 1 commit
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Christian Costa authored
available. Fix crash in InitAudio when releasing the dsound object.
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- 30 Jun, 2003 1 commit
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Rok Mandeljc authored
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- 27 Jun, 2003 1 commit
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Raphael Junqueira authored
inherit from dmusic1 and dmusic2 version. And always use dmusic8 versions when available. - really stupid implementation of IDirectMusicLoader8::GetObject when IDirectMusicScript wanted - really fix the refcount problem found by Rok
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- 24 Jun, 2003 1 commit
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Rok Mandeljc authored
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- 18 Jun, 2003 1 commit
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Raphael Junqueira authored
IDirectMusicLoader8Impl::LoadObjectFromFile - don't use IDirectMusicSegment*Impl when IDirectMusicSegment*8Impl can be used instead (avoid code duplication)
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- 16 Jun, 2003 1 commit
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Christian Costa authored
retrieval of their interfaces via GetObjectInPath. Fix and clean dsound and dmusics objects allocation when initializing the performance object. Some stubs improvements.
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- 13 Jun, 2003 1 commit
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Raphael Junqueira authored
IDirectMusicPerformanceImpl (as the first inherits from the second) - implement many Loader, AudioPath and Performance8 stubs - fix the class factory - more debug traces - for now IDirectMusicLoader8::LoadObjectFromFile always returns not supported format - fix the IDirectMusicPerformance8::Init (many crashes) - implementation of IDirectMusicPerformance8InitAudio
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- 07 Jun, 2003 1 commit
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Rok Mandeljc authored
- implemented fake midi & performance channels - implemented some IDirectMusic*8* functions where IDirectMusic* equivalent exists - IDirectMusic*8 interfaces can now be obtained from IDirectMusic interfaces (QueryInterface...) - channel-related performance functions are kinda implemented now
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- 06 May, 2003 1 commit
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Rok Mandeljc authored
- fixed warnings (reported by Gerald Pfeifer)
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