- 10 Mar, 2008 23 commits
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Detlef Riekenberg authored
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Nathan Beckmann authored
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Nathan Beckmann authored
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Nathan Beckmann authored
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Nathan Beckmann authored
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Jeremy White authored
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Tony Wasserka authored
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Alexandre Julliard authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Huw Davies authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Ethan Chen authored
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Jacek Caban authored
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- 07 Mar, 2008 17 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Louis Lenders authored
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Nathan Beckmann authored
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Nathan Beckmann authored
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Dan Hipschman authored
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Alistair Leslie-Hughes authored
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Jason Green authored
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Dmitry Timoshkov authored
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Alexandre Julliard authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
The vPos register returns the unnormalised position of the current fragment to the pixel shader. This test tests for its functionality in both onscreen and offscreen render targets. On- and offscreen targets are used because of the inverted y coordinate.
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Maarten Lankhorst authored
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Andrew Talbot authored
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Andrew Talbot authored
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