- 09 Jun, 2022 4 commits
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Rémi Bernon authored
Through a custom allocator, by borrowing memory from the reading thread and mapping it instead of the allocated memory. We cannot use the buffer pool to share wrapped buffers, because some decoder will hold on the acquired buffers longer than they should and we cannot remove our memory from them as long as they keep a reference. Swapping the memory on map should be safe. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Rémi Bernon authored
To read MF sample properties before pushing, and update them after sucessfully reading a sample. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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- 08 Jun, 2022 25 commits
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
In Windows 10 version 1507, UiaProviderFromIAccessible will try to check the IAccessible passed in against the root IAccessible of the HWND associated with the passed in IAccessible. In all other Windows versions, this check is done on a call to get_HostRawElementProvider, or the first time navigating towards a parent or sibling. Rather than work around this, just skip the tests if this happens. Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
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Alexandre Julliard authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=36720Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
That is, subtract the currently used memory from the capped maximum, so that creating textures will report that available VRAM has decreased. Drivers on Windows seem to match this behaviour (at least NVidia and WARP), although they vary on where the cap is set. This fixes test failures in test_vidmem_accounting() for cards with over 4 GiB of VRAM. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Jacek Caban authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53082Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Rémi Bernon authored
Some older GStreamer versions return void from gst_video_info_align. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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- 07 Jun, 2022 11 commits
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Zebediah Figura authored
This fixes rendering of trees and other objects in SnowRunner with the Vulkan renderer. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Dmitry Timoshkov authored
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Torge Matthies authored
Signed-off-by: Torge Matthies <tmatthies@codeweavers.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Jacek Caban authored
Based on patch by Gabriel Ivăncescu. Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com> Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Martin Storsjö authored
This is the same modification as the previous patch, applied on arm64. It doesn't change the outcome for any of my tests though. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
Don't just use ControlPcIsUnwound for picking which RUNTIME_FUNCTION to use, but also use it for adjusting the pc value that is passed to RtlVirtualUnwind. This fixes one testcase (that I had missed to build and run before), where the pc points at the start of an epilogue (which would mean that no handler is returned from RtlVirtualUnwind). By taking ControlPcIsUnwound and adjusting the pc pointer, the unwind handler is returned and executed. Signed-off-by: Martin Storsjö <martin@martin.st>
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