- 21 Jan, 2015 11 commits
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
ntdll: Fix calculation of process and thread affinity masks on systems with a large number of processors.
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Hans Leidekker authored
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Nikolay Sivov authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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- 20 Jan, 2015 20 commits
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Aric Stewart authored
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Jacek Caban authored
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Matteo Bruni authored
The state function depends on GL 2.0+ so it's unnecessary to check for NV_POINT_SPRITE.
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Piotr Caban authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Bruno Jesus authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Ken Thomases authored
For some empty RECTs, such as { INT_MAX, INT_MAX, INT_MIN, INT_MIN }, right minus left or bottom minus top underflow and wrap around to positive values.
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- 19 Jan, 2015 9 commits
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Changhui Liu authored
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Bruno Jesus authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Use the same flags for wined3d_texture_set_color_key() and the "color_key_flags" field it sets. This fixes a regression introduced by commit a8ab5694.
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Henri Verbeet authored
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Henri Verbeet authored
This is (mostly) equivalent to the vPos register in SM3.
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Henri Verbeet authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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