- 11 Sep, 2006 1 commit
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Louis. Lenders authored
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- 21 Sep, 2005 1 commit
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Oliver Stieber authored
undocumented functions ValidatePixelShader and ValidateVertexShader.
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- 27 May, 2004 1 commit
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Raphael Junqueira authored
constants (the Mesa bug) and VRally use the 0..95 indexes so fix it - fix normalize for some HW VertexShader inputs - trying to fix the combination of NV_texture_combine_4 with texture_combine_EXT (impl of D3DTOP_DISABLE, D3DTOP_MODULATE for NV_texture_combine_4) - if shaders disabled declare to support 0 for MaxVertexShaderConst.
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- 04 Jun, 2003 1 commit
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Raphael Junqueira authored
- pixel shader code split into a new "COM object" (as done before for vertex shader) - some fixes on Validate* functions call types - add pixel shader (ie fragment_program) detection on caps code
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- 20 Mar, 2003 1 commit
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Alexandre Julliard authored
names in spec files.
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- 02 Jan, 2003 1 commit
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Raphael Junqueira authored
- remove non-esthetic c++ comments into c comments block ;) - more more debug - indent, cleanups - trying to use DIFFUSE and SPECULAR for vertex shader - many fixes - integration with Jason's texture patch
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- 04 Nov, 2002 1 commit
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Alexandre Julliard authored
'init' spec file declarations.
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- 27 Sep, 2002 1 commit
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Jason Edmeades authored
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- 25 Jun, 2002 1 commit
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Sylvain Petreolle authored
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