1. 09 May, 2023 2 commits
  2. 22 Mar, 2023 1 commit
  3. 08 Mar, 2023 1 commit
  4. 02 Mar, 2023 1 commit
    • Henry Goffin's avatar
      win32u: Invalidate all cached keys after input. · 0e85ac17
      Henry Goffin authored
      This patch addresses an issue in Second Life and potentially other
      multi-threaded applications which process WM_KEYDOWN in one thread
      and then verify that the key is "still down" with GetAsyncKeyState
      from another thread. Wine uses a per-thread key cache, resulting
      in inconsistent views of key status. Caches are now invalidated
      when an input event is injected by the driver or via SendInput.
      0e85ac17
  5. 01 Mar, 2023 2 commits
  6. 21 Feb, 2023 4 commits
  7. 17 Feb, 2023 1 commit
  8. 01 Feb, 2023 1 commit
    • Alex Henrie's avatar
      server: Fix buffer overrun in map_view handler. · 94d6e616
      Alex Henrie authored
      Because of padding at the end of the struct, sizeof(*view) is greater
      than offsetof(struct memory_view, name[0]). Change the allocation to
      overallocate slightly instead of underallocating slightly.
      94d6e616
  9. 25 Jan, 2023 2 commits
  10. 13 Dec, 2022 5 commits
  11. 22 Nov, 2022 1 commit
  12. 18 Nov, 2022 2 commits
  13. 17 Nov, 2022 1 commit
  14. 14 Nov, 2022 1 commit
  15. 11 Nov, 2022 1 commit
  16. 10 Nov, 2022 1 commit
  17. 04 Nov, 2022 10 commits
  18. 31 Oct, 2022 3 commits