- 13 Jun, 2009 2 commits
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Alexandre Julliard authored
server: Restart at the head of the wait queue when we woke a thread, since this can modify the queue.
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Alexandre Julliard authored
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- 12 Jun, 2009 21 commits
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Paul Vriens authored
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Paul Vriens authored
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Dmitry Timoshkov authored
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Aric Stewart authored
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Aric Stewart authored
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Aric Stewart authored
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Aric Stewart authored
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Hans Leidekker authored
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Hans Leidekker authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Henri Verbeet authored
Checking these is somewhat pointless since they should never be color-renderable according to the FBO spec. This patch also happens to avoid dereferencing a NULL pointer inside fglrx.
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Henri Verbeet authored
This is mostly for consistency, standalone surfaces can't be used for texturing, so in practice "srgb" should always be FALSE in this path.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Jacek Caban authored
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Juan Lang authored
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Andrew Talbot authored
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Damjan Jovanovic authored
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Damjan Jovanovic authored
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- 11 Jun, 2009 17 commits
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Alexandre Julliard authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Alexandre Julliard authored
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Detlef Riekenberg authored
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Vincent Povirk authored
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Stefan Leichter authored
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Rico Schüller authored
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Mike Kaplinskiy authored
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Mike Kaplinskiy authored
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Guy Albertelli authored
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Henri Verbeet authored
wined3d: Use the format info to calculate compressed surface pitch in IWineD3DBaseSurfaceImpl_GetPitch().
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Henri Verbeet authored
wined3d: Use the format info to calculate compressed surface size in IWineD3DBaseSurfaceImpl_SetFormat().
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Henri Verbeet authored
wined3d: Use the format info to calculate compressed surface size in IWineD3DDeviceImpl_CreateSurface().
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Henri Verbeet authored
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Henri Verbeet authored
If the extension isn't available to surface shouldn't have been created. We don't do extension checks for all the other formats either.
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Austin English authored
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