- 19 Aug, 2013 37 commits
-
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Alistair Leslie-Hughes authored
-
Alistair Leslie-Hughes authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Stefan Dösinger authored
This is cleaner than the other way around and avoids side effects in code that wasn't written with client storage in mind. Contrary to the original intention, it also means fewer client storage toggle calls.
-
Jacek Caban authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Jactry Zeng authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
wined3d: Store the immediate mode fixed function attribute submission function pointers in struct wined3d_d3d_info.
-
Henri Verbeet authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Jacek Caban authored
-
Francois Gouget authored
-
Francois Gouget authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Kai Tietz authored
-
Andrew Eikum authored
-
Andrew Eikum authored
-
Andrew Eikum authored
-
- 18 Aug, 2013 1 commit
-
-
Alexandre Julliard authored
-
- 16 Aug, 2013 2 commits
-
-
Álvaro Nieto authored
-
Qian Hong authored
-