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Georg Lehmann authored
Messages from the driver/layers won't be reported twice. Messages during instance creation by the host loader won't be reported, since the information is partly wrong and the windows loader reports the correct information. Other messages by the loader will be reported twice if lunarg's vulkan-1.dll is used. This shouldn't be a problem because the messages are just used for logging/debugging. Needed for Quake2RTX. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49813Signed-off-by: Georg Lehmann <dadschoorse@gmail.com> Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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