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Henri Verbeet authored
d2d1: Avoid leaking "object" on an error path in d2d_factory_CreateWicBitmapRenderTarget() (Coverity).
bdaa571c
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tests | ||
Makefile.in | ||
bitmap.c | ||
brush.c | ||
d2d1.spec | ||
d2d1_private.h | ||
factory.c | ||
geometry.c | ||
mesh.c | ||
render_target.c | ||
state_block.c | ||
stroke.c | ||
version.rc | ||
wic_render_target.c |