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Rémi Bernon authored
Some games specifically ignore the last adapter from the adapter list, as it's always WARP on Windows. This makes them fail to detect GPUs correctly on Wine, as they drop one of the reported adapters. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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tests | ||
Makefile.in | ||
adapter.c | ||
device.c | ||
dxgi.spec | ||
dxgi_main.c | ||
dxgi_private.h | ||
factory.c | ||
output.c | ||
surface.c | ||
swapchain.c | ||
utils.c | ||
version.rc |