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Jason Edmeades authored
from wined3d and d3d8, but short term only use the code for real from d3d9.
b9e2beda
from wined3d and d3d8, but short term only use the code for real from d3d9.
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.cvsignore | Loading commit data... | |
Makefile.in | Loading commit data... | |
basetexture.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
d3d8.spec | Loading commit data... | |
d3d8_main.c | Loading commit data... | |
d3d8_private.h | Loading commit data... | |
d3dcore_gl.h | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
resource.c | Loading commit data... | |
shader.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... | |
vshaderdeclaration.c | Loading commit data... |