• Jason Edmeades's avatar
    Fix the texture operations to resolve glitches shown in UT2003 when · 21a09281
    Jason Edmeades authored
    get quad damage.
    checkGLcall must not supply a \n as that is supplied by its
    expansion.
    Performance fixes to save applying the same states 6 times and to
    reduce function calls when accessing front/back buffers.
    Make traces more readable by more constants -> english descriptions.
    21a09281
Name
Last commit
Last update
controls Loading commit data...
dlls Loading commit data...
documentation Loading commit data...
files Loading commit data...
graphics Loading commit data...
if1632 Loading commit data...
include Loading commit data...
libs Loading commit data...
loader Loading commit data...
memory Loading commit data...
misc Loading commit data...
miscemu Loading commit data...
msdos Loading commit data...
objects Loading commit data...
ole Loading commit data...
programs Loading commit data...
relay32 Loading commit data...
scheduler Loading commit data...
server Loading commit data...
tools Loading commit data...
win32 Loading commit data...
windows Loading commit data...
.cvsignore Loading commit data...
ANNOUNCE Loading commit data...
AUTHORS Loading commit data...
BUGS Loading commit data...
COPYING.LIB Loading commit data...
ChangeLog Loading commit data...
DEVELOPERS-HINTS Loading commit data...
LICENSE Loading commit data...
LICENSE.OLD Loading commit data...
Make.rules.in Loading commit data...
Makefile.in Loading commit data...
README Loading commit data...
VERSION Loading commit data...
aclocal.m4 Loading commit data...
configure Loading commit data...
configure.ac Loading commit data...
winedefault.reg Loading commit data...