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Joachim Priesner authored
Analogous to the light() function in state.c, the correct ModelView matrix has to be loaded when glLightfv is called.
8fff427b
Analogous to the light() function in state.c, the correct ModelView matrix has to be loaded when glLightfv is called.
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Makefile.in | Loading commit data... | |
arb_program_shader.c | Loading commit data... | |
ati_fragment_shader.c | Loading commit data... | |
buffer.c | Loading commit data... | |
context.c | Loading commit data... | |
cs.c | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
gl_compat.c | Loading commit data... | |
glsl_shader.c | Loading commit data... | |
nvidia_texture_shader.c | Loading commit data... | |
palette.c | Loading commit data... | |
query.c | Loading commit data... | |
resource.c | Loading commit data... | |
sampler.c | Loading commit data... | |
shader.c | Loading commit data... | |
shader_sm1.c | Loading commit data... | |
shader_sm4.c | Loading commit data... | |
state.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
view.c | Loading commit data... | |
volume.c | Loading commit data... | |
wined3d.spec | Loading commit data... | |
wined3d_gl.h | Loading commit data... | |
wined3d_main.c | Loading commit data... | |
wined3d_private.h | Loading commit data... |