• Eric Pouech's avatar
    dbghelp: Fix some tests for SymLoadModule*(). · 7b0d9744
    Eric Pouech authored
    On top of being closer to native behavior, this helps some
    games where:
    - they use dbghelp to gather information of where they generate exceptions,
    - they generate exception in the game play,
    - and refresh their list of loaded modules in dbghelp.
    
    This can generate some delays (~2ms per module), which affects
    game play (freeze, slugginess...).
    
    Credit to Paul Gofman for triaging this.
    Signed-off-by: 's avatarEric Pouech <epouech@codeweavers.com>
    7b0d9744
Name
Last commit
Last update
..
tests Loading commit data...
Makefile.in Loading commit data...
coff.c Loading commit data...
cpu_arm.c Loading commit data...
cpu_arm64.c Loading commit data...
cpu_i386.c Loading commit data...
cpu_x86_64.c Loading commit data...
dbghelp.c Loading commit data...
dbghelp.spec Loading commit data...
dbghelp_private.h Loading commit data...
dwarf.c Loading commit data...
dwarf.h Loading commit data...
elf_module.c Loading commit data...
image.c Loading commit data...
image_private.h Loading commit data...
macho_module.c Loading commit data...
minidump.c Loading commit data...
module.c Loading commit data...
msc.c Loading commit data...
path.c Loading commit data...
pe_module.c Loading commit data...
source.c Loading commit data...
stabs.c Loading commit data...
stack.c Loading commit data...
storage.c Loading commit data...
symbol.c Loading commit data...
type.c Loading commit data...
version.rc Loading commit data...