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Paul Gofman authored
d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type. Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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