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Georg Lehmann authored
Many Windows games do not expect that maxImageCount can be set to 0. A value of 0 means that there is no limit on the number of images. Nvidia reports 8 on Windows, AMD 16. Based on a patch by Józef Kucia. Signed-off-by: Georg Lehmann <dadschoorse@gmail.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Makefile.in | ||
make_vulkan | ||
vulkan.c | ||
vulkan_private.h | ||
vulkan_thunks.c | ||
vulkan_thunks.h | ||
winevulkan.json | ||
winevulkan.rc | ||
winevulkan.spec |