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Riccardo Bortolato authored
Store wined3d_texture and sub_resource in d3d8_volume. Updated the d3d8_volume_LockBox to make use of wined3d_texture_map. Also updated d3d9, d3d11, ddraw callbacks accordingly. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
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tests | ||
Makefile.in | ||
async.c | ||
buffer.c | ||
d3d11.spec | ||
d3d11_main.c | ||
d3d11_private.h | ||
device.c | ||
inputlayout.c | ||
shader.c | ||
state.c | ||
texture.c | ||
utils.c | ||
version.rc | ||
view.c |