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Conor McCarthy authored
In fullscreen mode, Shadow of the Tomb Raider uses an unscaled swapchain that is oversized by 1x1 pixel. The pixel-wide lines on the right and bottom should be clipped to fit the display. This eliminates the two lines of uninitialized data. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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tests | ||
Makefile.in | ||
adapter.c | ||
device.c | ||
dxgi.spec | ||
dxgi_main.c | ||
dxgi_private.h | ||
factory.c | ||
output.c | ||
surface.c | ||
swapchain.c | ||
utils.c | ||
version.rc |