• Stefan Dösinger's avatar
    wined3d: Use a local parameter for the position fixup. · 444b7ac7
    Stefan Dösinger authored
    I don't like that I have to do this because the posFixup is in all
    vertex programs, so its at the same position and could be loaded
    globally.  Unfortunately, there are only 256 env parameters usually,
    which makes it impossible for any shader to use c256, even if it does
    not use indirect addressing, and so we can't claim 256 constant
    support.
    444b7ac7
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