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Anton Baskanov authored
Resetting it results in position discontinuity. With frequent SetFrequency() calls, this produces audible crackling. The issue affects pedestrian voices in GTA: San Andreas.
4871cd03
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tests | ||
Makefile.in | ||
buffer.c | ||
capture.c | ||
dsound.c | ||
dsound.spec | ||
dsound_classes.idl | ||
dsound_convert.c | ||
dsound_main.c | ||
dsound_private.h | ||
duplex.c | ||
fir.h | ||
make_fir | ||
mixer.c | ||
primary.c | ||
propset.c | ||
sound3d.c | ||
version.rc |