• Raphael Junqueira's avatar
    Some needed cleanups for future dx9 and d3d common layer support: · 4b0297d8
    Raphael Junqueira authored
      - stateblocks to IDirect3DStateBlockImpl interface and moving into
        a new file (stateblock.c)
      - shaders to IDirect3D*ShaderImpl interfaces
      - splitting vshader and vshader declaration as in dx9 into 2
        interfaces (for future common layer use)
      - vshader declaration code to a new file (vsaderdeclaration.c)
      - device calls to new interfaces (redirect stubs)
    Simple texture fix for a little regression after last Jason's patches.
    Some caps code using the GL/glext.h defines (GL_VERSION_*).
    4b0297d8
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