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Henri Verbeet authored
Note that previously D3DSWAPEFFECT_OVERLAY would get mapped to WINED3D_SWAP_EFFECT_COPY_VSYNC. That didn't matter so much because neither is currently implemented. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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