• Ken Thomases's avatar
    winemac: Prevent interpolation of the window surface image when it's blitted to the actual window. · 530a039d
    Ken Thomases authored
    On high-resolution Retina displays, the OS X window backing store has twice the
    pixels as Wine's window backing store.  So, our images get scaled up.  Core
    Graphics had been interpolating/smoothing the image, which resulted in
    fuzziness.  This tells it not to do that.
    
    I had assumed this wouldn't be necessary since we pass FALSE for the
    shouldInterpolate parameter of CGImageCreate() when we create the images.
    Apparently, that's not sufficient.
    530a039d
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