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Rémi Bernon authored
CoD: WWII uses it to read mouse motion instead of listening to WM_INPUT messages. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
3a9edf9a
CoD: WWII uses it to read mouse motion instead of listening to WM_INPUT messages. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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