-
Henri Verbeet authored
While these won't be used by the shader, they potentially affect the calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
88f230b5
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
tests | ||
Makefile.in | ||
buffer.c | ||
d3d9.spec | ||
d3d9_main.c | ||
d3d9_private.h | ||
device.c | ||
directx.c | ||
query.c | ||
shader.c | ||
stateblock.c | ||
surface.c | ||
swapchain.c | ||
texture.c | ||
version.rc | ||
vertexdeclaration.c | ||
volume.c |