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Stefan Dösinger authored
Windows drivers return different values, some don't even draw. I don't know any app that depends on this.
e7c55939
Windows drivers return different values, some don't even draw. I don't know any app that depends on this.
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buffer.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
d3d9.spec | Loading commit data... | |
d3d9_main.c | Loading commit data... | |
d3d9_private.h | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
query.c | Loading commit data... | |
shader.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... |