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Stefan Dösinger authored
fglrx refuses to use PBOs on not mipmap complete textures. The texture code already takes care of this, do the same in the test.
25a59fe7
fglrx refuses to use PBOs on not mipmap complete textures. The texture code already takes care of this, do the same in the test.
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Makefile.in | Loading commit data... | |
arb_program_shader.c | Loading commit data... | |
ati_fragment_shader.c | Loading commit data... | |
baseshader.c | Loading commit data... | |
basetexture.c | Loading commit data... | |
buffer.c | Loading commit data... | |
clipper.c | Loading commit data... | |
context.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
gl_compat.c | Loading commit data... | |
glsl_shader.c | Loading commit data... | |
nvidia_texture_shader.c | Loading commit data... | |
palette.c | Loading commit data... | |
pixelshader.c | Loading commit data... | |
query.c | Loading commit data... | |
resource.c | Loading commit data... | |
state.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
surface_base.c | Loading commit data... | |
surface_gdi.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
swapchain_base.c | Loading commit data... | |
swapchain_gdi.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
vertexshader.c | Loading commit data... | |
view.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... | |
wined3d.spec | Loading commit data... | |
wined3d_gl.h | Loading commit data... | |
wined3d_main.c | Loading commit data... | |
wined3d_private.h | Loading commit data... | |
wined3d_private_types.h | Loading commit data... |