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Henri Verbeet authored
It appears this is fixed on Vista/Win7 to be consistent with DeleteVertexShader(). Match the more consistent behaviour of Vista/Win7 and mark the previous behaviour as broken.
212ee15b
It appears this is fixed on Vista/Win7 to be consistent with DeleteVertexShader(). Match the more consistent behaviour of Vista/Win7 and mark the previous behaviour as broken.
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tests | Loading commit data... | |
Makefile.in | Loading commit data... | |
cubetexture.c | Loading commit data... | |
d3d8.spec | Loading commit data... | |
d3d8_main.c | Loading commit data... | |
d3d8_private.h | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
pixelshader.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
vertexshader.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... |