-
Stefan Dösinger authored
Star Trek Starfleet Academy does not like it when available video memory goes down after creating a system memory resource. It destroys all its textures and recreates them, and in some sitations forgets to recreate one or another texture, resulting in rendering bugs. I suspect the game is trying to detect focus loss by monitoring for unexpected video memory changes.
8bddb980
Name |
Last commit
|
Last update |
---|---|---|
dlls | ||
documentation | ||
fonts | ||
include | ||
libs | ||
loader | ||
nls | ||
po | ||
programs | ||
server | ||
tools | ||
.editorconfig | ||
.gitlab-ci.yml | ||
.mailmap | ||
ANNOUNCE | ||
AUTHORS | ||
COPYING.LIB | ||
LICENSE | ||
LICENSE.OLD | ||
MAINTAINERS | ||
README | ||
VERSION | ||
aclocal.m4 | ||
configure | ||
configure.ac |