• Ivan Gyurdiev's avatar
    wined3d: Register map cleanups. · a42925ee
    Ivan Gyurdiev authored
    Various cleanups:
    - do not use DWORD as a bitmask, that places artificial limit of 32 on
      registers
    - track attributes that are used and declare only those
    - move declarations function call in pshader/vshader to allow us to
      insert pixel or vertex specific code between the declarations and
      the rest of the code
    - remove redundant 0 intializers
    - remove useless continue statement
    a42925ee
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