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Arkadiusz Hiler authored
Looks like they are just cdecl wrappers around stdcall EnterCriticalSection() and LeaveCriticalSection(). The game TRON 2.0 was crashing on the stubs. Now it makes it a bit further. Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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