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Arkadiusz Hiler authored
Declaring them as 8 bits crashes game due to how Unity's native hid support parses the data.
e3431a02
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Makefile.in | ||
bus_iohid.c | ||
bus_sdl.c | ||
bus_udev.c | ||
hid.c | ||
main.c | ||
pop_hid_macros.h | ||
psh_hid_macros.h | ||
unix_private.h | ||
unixlib.c | ||
unixlib.h | ||
winebus.inf | ||
winebus.rc |