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Stefan Dösinger authored
If we let d3d9 decide we get a single-level texture on HW that does not support mipmapped cubes, e.g. r200 GPUs. By explicitly requesting the 3 levels we need we'll skip the test. The test demonstrates that only one subresource can be locked / have a DC, so it makes sense to show that this applies to the whole texture and not just one level.
ac85fa8d
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.editorconfig | ||
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