-
Stefan Dösinger authored
Cards at DirectX7 times did not support non power of 2 textures, and some games check the capatiblity flags incorrectly. Rollcage expects the D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference rasterizer which support NP2 textures and doesn't have the cap set.
d9fef10b
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
Makefile.in | ||
d3d.c | ||
ddrawmodes.c | ||
dsurface.c | ||
refcount.c | ||
visual.c |