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Henri Verbeet authored
Even though this is the "OpenGL" surface implementation, this can still happen in e.g. ddraw if no swapchain is created yet. That's something we should fix, but not today.
98650e84
Even though this is the "OpenGL" surface implementation, this can still happen in e.g. ddraw if no swapchain is created yet. That's something we should fix, but not today.
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Makefile.in | Loading commit data... | |
arb_program_shader.c | Loading commit data... | |
ati_fragment_shader.c | Loading commit data... | |
buffer.c | Loading commit data... | |
clipper.c | Loading commit data... | |
context.c | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
gl_compat.c | Loading commit data... | |
glsl_shader.c | Loading commit data... | |
nvidia_texture_shader.c | Loading commit data... | |
palette.c | Loading commit data... | |
query.c | Loading commit data... | |
resource.c | Loading commit data... | |
shader.c | Loading commit data... | |
shader_sm1.c | Loading commit data... | |
shader_sm4.c | Loading commit data... | |
state.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
view.c | Loading commit data... | |
volume.c | Loading commit data... | |
wined3d.spec | Loading commit data... | |
wined3d_gl.h | Loading commit data... | |
wined3d_main.c | Loading commit data... | |
wined3d_private.h | Loading commit data... |