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Raphael Junqueira authored
- add needed defines in wined3d_interface.h - add IWineD3DVertexDeclarationImpl_ParseToken9 for debug traces - fix ParseDeclaration9 - limit flood of traces (single shot traces)
f12d5b24
- add needed defines in wined3d_interface.h - add IWineD3DVertexDeclarationImpl_ParseToken9 for debug traces - fix ParseDeclaration9 - limit flood of traces (single shot traces)
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.cvsignore | Loading commit data... | |
Makefile.in | Loading commit data... | |
basetexture.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
resource.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
vertexshader.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... | |
wined3d.spec | Loading commit data... | |
wined3d_main.c | Loading commit data... | |
wined3d_private.h | Loading commit data... |