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Henri Verbeet authored
wined3d: Only take the wined3d mutex during the WM_DISPLAYCHANGE handler in device_process_message(). We can deadlock if we send messages while holding the wined3d mutex and the message loop is on another thread. Ideally we probably shouldn't send messages while holding the wined3d mutex at all, but that may be hard to enforce with the way wined3d locking is currently set up.
d0347f51
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