• Henri Verbeet's avatar
    wined3d: Only take the wined3d mutex during the WM_DISPLAYCHANGE handler in… · d0347f51
    Henri Verbeet authored
    wined3d: Only take the wined3d mutex during the WM_DISPLAYCHANGE handler in device_process_message().
    
    We can deadlock if we send messages while holding the wined3d mutex and the
    message loop is on another thread. Ideally we probably shouldn't send messages
    while holding the wined3d mutex at all, but that may be hard to enforce with
    the way wined3d locking is currently set up.
    d0347f51
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