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Zebediah Figura authored
That is, don't just flush it, but unmap it as well. As of d8e8ab21, we can get here even when !wined3d_map_persistent(). Thus we currently end up leaving BOs mapped when performing an accelerated DISCARD map. Try to avoid that. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
d9e8f4b4
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