• Stefan Dösinger's avatar
    wined3d: Remove the atifs shader backend. · e7733eac
    Stefan Dösinger authored
    Since atifs is only doing the fragment pipeline replacement right now
    there is no need for the shader backend structure any longer. The ffp
    private data is stored in new fragment pipeline private data(which
    could potentially be set to equal the shader private data if needed).
    e7733eac
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