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Matteo Bruni authored
They should be generally supported by the existing code. Specific missing format conversions are caught and reported by D3DXLoadSurfaceFromMemory(), which is called directly or indirectly from here.
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tests | ||
Makefile.in | ||
core.c | ||
d3dx9_36.spec | ||
d3dx9_36_main.c | ||
d3dx9_36_private.h | ||
effect.c | ||
font.c | ||
line.c | ||
math.c | ||
mesh.c | ||
render.c | ||
shader.c | ||
skin.c | ||
sprite.c | ||
surface.c | ||
texture.c | ||
util.c | ||
version.rc | ||
volume.c | ||
xfile.c |