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Francois Gouget authored
Fix Validate(Pixel|Vertex)Shader() prototypes so they match the spec file. Fix the stub message so it is more standard and use consistent parameter names.
339a4dbd
Fix Validate(Pixel|Vertex)Shader() prototypes so they match the spec file. Fix the stub message so it is more standard and use consistent parameter names.
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.gitignore | Loading commit data... | |
Makefile.in | Loading commit data... | |
basetexture.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
d3d8.spec | Loading commit data... | |
d3d8_main.c | Loading commit data... | |
d3d8_private.h | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
pixelshader.c | Loading commit data... | |
resource.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
version.rc | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
vertexshader.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... |