Commit b7e03229 authored by Andrey Cherepanov's avatar Andrey Cherepanov

Use Plymouth theme from Centaurus

parent afcd00d9
......@@ -13,11 +13,11 @@ fun imgscale2( image, scaleX, scaleY )
# background
if( Window.GetWidth()/Window.GetHeight() > 1.5 )
{
logo.raw = Image("background16x9.png");
logo.raw = Image("background16x9.png");
}
else
{
logo.raw = Image("background4x3.png");
logo.raw = Image("background4x3.png");
}
logo.image = imgscale2( logo.raw,
......@@ -110,20 +110,61 @@ fun display_password_callback (prompt, bullets)
Plymouth.SetDisplayNormalFunction(display_normal_callback);
Plymouth.SetDisplayPasswordFunction(display_password_callback);
#----------------------------------------- Logo --------------------------------
slinux_logo.raw = Image ("slinux.png");
scale_factor = Window.GetHeight() / slinux_logo.raw.GetHeight() * 0.3;
slinux_logo.image = imgscale (slinux_logo.raw, scale_factor);
slinux_logo.sprite = Sprite (slinux_logo.image);
#----------------------------------------- Progress Bar --------------------------------
slinux_logo.sprite.SetOpacity (0);
slinux_logo.x = Window.GetX() + Window.GetWidth() / 2 - slinux_logo.image.GetWidth() / 2;
slinux_logo.y = Window.GetY() + Window.GetHeight() / 2 - slinux_logo.image.GetHeight() / 2;
slinux_logo.sprite.SetPosition (slinux_logo.x, slinux_logo.y, 0);
progress_box.raw = Image("progress_box.png");
scale_factor = Window.GetWidth() / progress_box.raw.GetWidth() * 0.8;
progress_box.image = imgscale( progress_box.raw, scale_factor );
progress_box.sprite = Sprite(progress_box.image);
progress_box.x = Window.GetX() + Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2;
progress_box.y = Window.GetY() + Window.GetHeight() / 2 - progress_box.image.GetHeight() / 2;
progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0);
progress_bar.status.raw = Image("segment_status.png");
progress_bar.runner = Sprite();
progress_bar.runner.SetImage ( imgscale(progress_bar.status.raw, scale_factor));
progress_bar.x = Window.GetX() + Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2;
progress_bar.y = Window.GetY() + Window.GetHeight() / 2 - progress_box.image.GetHeight() / 2 +
(progress_box.image.GetHeight() - progress_box.image.GetHeight()) / 2;
#Total steps
steps=33;
#left corner
progress_bar.l = imgscale( Image("segment_cornerL.png") , scale_factor );
progress_bar.spriteL = Sprite();
progress_bar.spriteL.SetImage (progress_bar.l);
progress_bar.spriteL.SetPosition(progress_bar.x,progress_bar.y, 2) ;
progress_bar.x += progress_bar.l.GetWidth()-1;
#middle
progress_bar.image = imgscale(Image("segment_middle.png"), scale_factor);
step = progress_bar.image.GetWidth()-1;
for( i=0; i<steps; i++ )
{
progress_bar.sprites[i] = Sprite();
progress_bar.sprites[i].SetImage (progress_bar.image);
progress_bar.sprites[i].SetPosition(progress_bar.x+i*step,progress_bar.y, -1000) ;
}
#right corner
progress_bar.r = imgscale( Image("segment_cornerR.png") , scale_factor );
progress_bar.sprites[steps+1] = Sprite();
progress_bar.sprites[steps+1].SetImage (progress_bar.r);
progress_bar.sprites[steps+1].SetPosition(progress_bar.x+step*steps,progress_bar.y, -1000) ;
fun progress_callback (duration, progress)
{
slinux_logo.sprite.SetOpacity (progress);
for( i=0; i< progress*steps; i++ )
progress_bar.sprites[i].SetZ(2);
if( progress > 0.99 )
progress_bar.sprites[i+1].SetZ(2);
if( progress < 0.96 )
progress_bar.runner.SetPosition(progress_bar.x+progress*step*steps, progress_bar.y, 1);
}
Plymouth.SetBootProgressFunction(progress_callback);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment