SocketError.hxx 4.82 KB
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/*
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 * Copyright 2015-2021 Max Kellermann <max.kellermann@gmail.com>
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 *
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
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 *
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 * - Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
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 *
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 * - Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the
 * distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE
 * FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
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 */

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#ifndef SOCKET_ERROR_HXX
#define SOCKET_ERROR_HXX
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#include "util/Compiler.h"
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#include "system/Error.hxx"
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#ifdef _WIN32
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#include <winsock2.h>
typedef DWORD socket_error_t;
#else
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#include <cerrno>
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typedef int socket_error_t;
#endif

gcc_pure
static inline socket_error_t
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GetSocketError() noexcept
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{
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#ifdef _WIN32
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	return WSAGetLastError();
#else
	return errno;
#endif
}

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constexpr bool
IsSocketErrorInProgress(socket_error_t code) noexcept
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{
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#ifdef _WIN32
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	return code == WSAEINPROGRESS;
#else
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	return code == EINPROGRESS;
#endif
}

constexpr bool
IsSocketErrorWouldBlock(socket_error_t code) noexcept
{
#ifdef _WIN32
	return code == WSAEWOULDBLOCK;
#else
	return code == EWOULDBLOCK;
#endif
}

constexpr bool
IsSocketErrorConnectWouldBlock(socket_error_t code) noexcept
{
#if defined(_WIN32) || defined(__linux__)
	/* on Windows, WSAEINPROGRESS is for blocking sockets and
	   WSAEWOULDBLOCK for non-blocking sockets */
	/* on Linux, EAGAIN==EWOULDBLOCK is for local sockets and
	   EINPROGRESS is for all other sockets */
	return IsSocketErrorInProgress(code) || IsSocketErrorWouldBlock(code);
#else
	/* on all other operating systems, there's just EINPROGRESS */
	return IsSocketErrorInProgress(code);
#endif
}

constexpr bool
IsSocketErrorSendWouldBlock(socket_error_t code) noexcept
{
#ifdef _WIN32
	/* on Windows, WSAEINPROGRESS is for blocking sockets and
	   WSAEWOULDBLOCK for non-blocking sockets */
	return IsSocketErrorInProgress(code) || IsSocketErrorWouldBlock(code);
#else
	/* on all other operating systems, there's just EAGAIN==EWOULDBLOCK */
	return IsSocketErrorWouldBlock(code);
#endif
}

constexpr bool
IsSocketErrorReceiveWouldBlock(socket_error_t code) noexcept
{
#ifdef _WIN32
	/* on Windows, WSAEINPROGRESS is for blocking sockets and
	   WSAEWOULDBLOCK for non-blocking sockets */
	return IsSocketErrorInProgress(code) || IsSocketErrorWouldBlock(code);
#else
	/* on all other operating systems, there's just
	   EAGAIN==EWOULDBLOCK */
	return IsSocketErrorWouldBlock(code);
#endif
}

constexpr bool
IsSocketErrorAcceptWouldBlock(socket_error_t code) noexcept
{
#ifdef _WIN32
	/* on Windows, WSAEINPROGRESS is for blocking sockets and
	   WSAEWOULDBLOCK for non-blocking sockets */
	return IsSocketErrorInProgress(code) || IsSocketErrorWouldBlock(code);
#else
	/* on all other operating systems, there's just
	   EAGAIN==EWOULDBLOCK */
	return IsSocketErrorWouldBlock(code);
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#endif
}

gcc_const
static inline bool
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IsSocketErrorInterruped(socket_error_t code) noexcept
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{
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#ifdef _WIN32
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	return code == WSAEINTR;
#else
	return code == EINTR;
#endif
}

gcc_const
static inline bool
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IsSocketErrorClosed(socket_error_t code) noexcept
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{
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#ifdef _WIN32
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	return code == WSAECONNRESET;
#else
	return code == EPIPE || code == ECONNRESET;
#endif
}

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/**
 * Helper class that formats a socket error message into a
 * human-readable string.  On Windows, a buffer is necessary for this,
 * and this class hosts the buffer.
 */
class SocketErrorMessage {
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#ifdef _WIN32
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	static constexpr unsigned msg_size = 256;
	char msg[msg_size];
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#else
	const char *const msg;
#endif

public:
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	explicit SocketErrorMessage(socket_error_t code=GetSocketError()) noexcept;
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	operator const char *() const {
		return msg;
	}
};

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gcc_const
static inline std::system_error
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MakeSocketError(socket_error_t code, const char *msg) noexcept
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{
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#ifdef _WIN32
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	return MakeLastError(code, msg);
#else
	return MakeErrno(code, msg);
#endif
}

gcc_pure
static inline std::system_error
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MakeSocketError(const char *msg) noexcept
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{
	return MakeSocketError(GetSocketError(), msg);
}

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#endif