• Max Kellermann's avatar
    output_thread: check command before g_cond_wait() · d1742a23
    Max Kellermann authored
    After CANCEL, call g_cond_wait() only if the new command is still
    NONE.  Problem is that ao_command_finished() has to unlock the
    audio_output object, and in the meantime, the player thread might have
    submitted a new command.
    d1742a23
output_thread.c 10.6 KB