Commit d99f074e authored by Max Kellermann's avatar Max Kellermann

directory: replace dirvec with doubly linked list

Random access is not needed, and a linked list is easier to manage: we don't need to (re-)allocate the pointer array.
parent a989140a
......@@ -90,7 +90,6 @@ mpd_headers = \
src/inotify_source.h \
src/inotify_queue.h \
src/inotify_update.h \
src/dirvec.h \
src/gcc.h \
src/decoder_list.h \
src/decoder_print.h \
......@@ -257,7 +256,6 @@ src_mpd_SOURCES = \
src/db_visitor.h \
src/db_selection.h \
src/db/simple_db_plugin.c src/db/simple_db_plugin.h \
src/dirvec.c \
src/exclude.c \
src/fd_util.c \
src/fifo_buffer.c src/fifo_buffer.h \
......
......@@ -24,6 +24,7 @@
#include "db_selection.h"
#include "db_visitor.h"
#include "db_save.h"
#include "db_lock.h"
#include "conf.h"
#include "glib_compat.h"
#include "directory.h"
......@@ -266,8 +267,11 @@ simple_db_visit(struct db *_db, const struct db_selection *selection,
!visitor->directory(directory, ctx, error_r))
return false;
return directory_walk(directory, selection->recursive,
visitor, ctx, error_r);
db_lock();
bool ret = directory_walk(directory, selection->recursive,
visitor, ctx, error_r);
db_unlock();
return ret;
}
const struct db_plugin simple_db_plugin = {
......
......@@ -21,7 +21,9 @@
#include "directory.h"
#include "song.h"
#include "path.h"
#include "util/list_sort.h"
#include "db_visitor.h"
#include "db_lock.h"
#include <glib.h>
......@@ -40,6 +42,7 @@ directory_new(const char *path, struct directory *parent)
directory = g_malloc0(sizeof(*directory) -
sizeof(directory->path) + pathlen + 1);
INIT_LIST_HEAD(&directory->children);
directory->parent = parent;
memcpy(directory->path, path, pathlen + 1);
......@@ -56,10 +59,10 @@ directory_free(struct directory *directory)
for (unsigned i = 0; i < directory->songs.nr; ++i)
song_free(directory->songs.base[i]);
for (unsigned i = 0; i < directory->children.nr; ++i)
directory_free(directory->children.base[i]);
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory)
directory_free(child);
dirvec_destroy(&directory->children);
songvec_destroy(&directory->songs);
g_free(directory);
/* this resets last dir returned */
......@@ -72,7 +75,10 @@ directory_delete(struct directory *directory)
assert(directory != NULL);
assert(directory->parent != NULL);
dirvec_delete(&directory->parent->children, directory);
db_lock();
list_del(&directory->siblings);
db_unlock();
directory_free(directory);
}
......@@ -103,26 +109,39 @@ directory_new_child(struct directory *parent, const char *name_utf8)
struct directory *directory = directory_new(path_utf8, parent);
g_free(allocated);
dirvec_add(&parent->children, directory);
db_lock();
list_add(&directory->siblings, &parent->children);
db_unlock();
return directory;
}
void
directory_prune_empty(struct directory *directory)
struct directory *
directory_get_child(const struct directory *directory, const char *name)
{
int i;
struct dirvec *dv = &directory->children;
db_lock();
for (i = dv->nr; --i >= 0; ) {
struct directory *child = dv->base[i];
struct directory *child;
directory_for_each_child(child, directory) {
if (strcmp(directory_get_name(child), name) == 0) {
db_unlock();
return child;
}
}
db_unlock();
return NULL;
}
void
directory_prune_empty(struct directory *directory)
{
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory) {
directory_prune_empty(child);
if (directory_is_empty(child))
directory_delete(child);
}
if (!dv->nr)
dirvec_destroy(dv);
}
struct directory *
......@@ -188,17 +207,27 @@ directory_lookup_song(struct directory *directory, const char *uri)
}
static int
directory_cmp(G_GNUC_UNUSED void *priv,
struct list_head *_a, struct list_head *_b)
{
const struct directory *a = (const struct directory *)_a;
const struct directory *b = (const struct directory *)_b;
return g_utf8_collate(a->path, b->path);
}
void
directory_sort(struct directory *directory)
{
int i;
struct dirvec *dv = &directory->children;
db_lock();
list_sort(NULL, &directory->children, directory_cmp);
db_unlock();
dirvec_sort(dv);
songvec_sort(&directory->songs);
for (i = dv->nr; --i >= 0; )
directory_sort(dv->base[i]);
struct directory *child;
directory_for_each_child(child, directory)
directory_sort(child);
}
bool
......@@ -225,10 +254,8 @@ directory_walk(const struct directory *directory, bool recursive,
return false;
}
const struct dirvec *dv = &directory->children;
for (size_t i = 0; i < dv->nr; ++i) {
struct directory *child = dv->base[i];
struct directory *child;
directory_for_each_child(child, directory) {
if (visitor->directory != NULL &&
!visitor->directory(child, ctx, error_r))
return false;
......
......@@ -21,7 +21,7 @@
#define MPD_DIRECTORY_H
#include "check.h"
#include "dirvec.h"
#include "util/list.h"
#include "songvec.h"
#include "playlist_vector.h"
......@@ -34,10 +34,33 @@
#define DEVICE_INARCHIVE (dev_t)(-1)
#define DEVICE_CONTAINER (dev_t)(-2)
#define directory_for_each_child(pos, directory) \
list_for_each_entry(pos, &directory->children, siblings)
#define directory_for_each_child_safe(pos, n, directory) \
list_for_each_entry_safe(pos, n, &directory->children, siblings)
struct db_visitor;
struct directory {
struct dirvec children;
/**
* Pointers to the siblings of this directory within the
* parent directory. It is unused (undefined) in the root
* directory.
*
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
struct list_head siblings;
/**
* A doubly linked list of child directories.
*
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
struct list_head children;
struct songvec songs;
struct playlist_vector playlists;
......@@ -90,7 +113,8 @@ directory_delete(struct directory *directory);
static inline bool
directory_is_empty(const struct directory *directory)
{
return directory->children.nr == 0 && directory->songs.nr == 0 &&
return list_empty(&directory->children) &&
directory->songs.nr == 0 &&
playlist_vector_is_empty(&directory->playlists);
}
......@@ -116,11 +140,9 @@ G_GNUC_PURE
const char *
directory_get_name(const struct directory *directory);
static inline struct directory *
directory_get_child(const struct directory *directory, const char *name)
{
return dirvec_find(&directory->children, name);
}
G_GNUC_PURE
struct directory *
directory_get_child(const struct directory *directory, const char *name);
/**
* Create a new #directory object as a child of the given one.
......@@ -171,6 +193,9 @@ directory_lookup_song(struct directory *directory, const char *uri);
void
directory_sort(struct directory *directory);
/**
* Caller must lock #db_mutex.
*/
bool
directory_walk(const struct directory *directory, bool recursive,
const struct db_visitor *visitor, void *ctx,
......
......@@ -44,8 +44,6 @@ directory_quark(void)
void
directory_save(FILE *fp, const struct directory *directory)
{
size_t i;
if (!directory_is_root(directory)) {
fprintf(fp, DIRECTORY_MTIME "%lu\n",
(unsigned long)directory->mtime);
......@@ -54,9 +52,8 @@ directory_save(FILE *fp, const struct directory *directory)
directory_get_path(directory));
}
const struct dirvec *children = &directory->children;
for (i = 0; i < children->nr; ++i) {
const struct directory *cur = children->base[i];
struct directory *cur;
directory_for_each_child(cur, directory) {
char *base = g_path_get_basename(cur->path);
fprintf(fp, DIRECTORY_DIR "%s\n", base);
......
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "dirvec.h"
#include "directory.h"
#include "db_lock.h"
#include <glib.h>
#include <assert.h>
#include <string.h>
#include <stdlib.h>
static size_t dv_size(const struct dirvec *dv)
{
return dv->nr * sizeof(struct directory *);
}
/* Only used for sorting/searching a dirvec, not general purpose compares */
static int dirvec_cmp(const void *d1, const void *d2)
{
const struct directory *a = ((const struct directory * const *)d1)[0];
const struct directory *b = ((const struct directory * const *)d2)[0];
return g_utf8_collate(a->path, b->path);
}
void dirvec_sort(struct dirvec *dv)
{
db_lock();
qsort(dv->base, dv->nr, sizeof(struct directory *), dirvec_cmp);
db_unlock();
}
struct directory *dirvec_find(const struct dirvec *dv, const char *path)
{
int i;
db_lock();
for (i = dv->nr; --i >= 0; )
if (!strcmp(directory_get_name(dv->base[i]), path)) {
db_unlock();
return dv->base[i];
}
db_unlock();
return NULL;
}
int dirvec_delete(struct dirvec *dv, struct directory *del)
{
size_t i;
db_lock();
for (i = 0; i < dv->nr; ++i) {
if (dv->base[i] != del)
continue;
/* we _don't_ call directory_free() here */
if (!--dv->nr) {
db_unlock();
g_free(dv->base);
dv->base = NULL;
return i;
} else {
memmove(&dv->base[i], &dv->base[i + 1],
(dv->nr - i) * sizeof(struct directory *));
dv->base = g_realloc(dv->base, dv_size(dv));
}
break;
}
db_unlock();
return i;
}
void dirvec_add(struct dirvec *dv, struct directory *add)
{
db_lock();
++dv->nr;
dv->base = g_realloc(dv->base, dv_size(dv));
dv->base[dv->nr - 1] = add;
db_unlock();
}
void dirvec_destroy(struct dirvec *dv)
{
db_lock();
dv->nr = 0;
db_unlock();
if (dv->base) {
g_free(dv->base);
dv->base = NULL;
}
}
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DIRVEC_H
#define MPD_DIRVEC_H
#include <stddef.h>
struct dirvec {
struct directory **base;
size_t nr;
};
void dirvec_sort(struct dirvec *dv);
struct directory *dirvec_find(const struct dirvec *dv, const char *path);
int dirvec_delete(struct dirvec *dv, struct directory *del);
void dirvec_add(struct dirvec *dv, struct directory *add);
void dirvec_destroy(struct dirvec *dv);
#endif /* DIRVEC_H */
......@@ -121,12 +121,9 @@ delete_directory(struct directory *directory);
static void
clear_directory(struct directory *directory)
{
int i;
for (i = directory->children.nr; --i >= 0;)
delete_directory(directory->children.base[i]);
assert(directory->children.nr == 0);
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory)
delete_directory(child);
songvec_for_each(&directory->songs, delete_each_song, directory);
}
......@@ -185,11 +182,8 @@ static void
remove_excluded_from_directory(struct directory *directory,
GSList *exclude_list)
{
int i;
struct dirvec *dv = &directory->children;
for (i = dv->nr; --i >= 0; ) {
struct directory *child = dv->base[i];
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory) {
char *name_fs = utf8_to_fs_charset(directory_get_name(child));
if (exclude_list_check(exclude_list, name_fs)) {
......@@ -263,14 +257,12 @@ directory_child_is_regular(const struct directory *directory,
static void
removeDeletedFromDirectory(struct directory *directory)
{
int i;
struct dirvec *dv = &directory->children;
for (i = dv->nr; --i >= 0; ) {
if (directory_exists(dv->base[i]))
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory) {
if (directory_exists(child))
continue;
delete_directory(dv->base[i]);
delete_directory(child);
modified = true;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment