- 01 Jan, 2021 1 commit
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Max Kellermann authored
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- 13 Mar, 2020 2 commits
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Rosen Penev authored
The former is deprecated by C++14. The standard says they are the same: The header defines all types and macros the same as the C standard library header<stdint.h>. Signed-off-by:
Rosen Penev <rosenp@gmail.com>
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Rosen Penev authored
The former is deprecated with C++14. The standard says both are the same: The contents and meaning of the header<cstddef>are the same as the C standard library header<stddef.h>,except that it does not declare the type wchar_t, that it also declares the type byte and its associated operations (21.2.5), and as noted in 21.2.3 and 21.2.4. Signed-off-by:
Rosen Penev <rosenp@gmail.com>
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- 18 Jan, 2020 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 18 Jun, 2019 1 commit
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Max Kellermann authored
This reverts commit 2c3eeb71. This workaround has been obsoleted by commits bf26adf5 and 32380d1d
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- 17 Jun, 2019 2 commits
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Max Kellermann authored
Workaround for a regression caused by commit a06bf388, revealing a problem with discarding odd numer of frames in the DSD_U32 and DoP converters, causing distortions with DSD_U32 and DoP on 32 bit CPUs. Closes https://github.com/MusicPlayerDaemon/MPD/issues/469
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Max Kellermann authored
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- 31 Oct, 2018 1 commit
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Max Kellermann authored
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- 23 Jun, 2018 1 commit
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Max Kellermann authored
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- 22 Jun, 2018 1 commit
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Max Kellermann authored
Make all uses of MusicChunk safe.
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- 03 Jan, 2018 1 commit
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Max Kellermann authored
The output plugin shall decide whether to insert silence or do nothing at all. The ALSA output plugin has already implemented this. Inserting silence is not necessary or helpful for some plugins, and may even hurt them (e.g. "recorder").
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- 30 Dec, 2017 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 20 Dec, 2017 1 commit
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Max Kellermann authored
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- 03 Dec, 2017 2 commits
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Max Kellermann authored
This fixes spurious replay gain logs when the player inserts silence chunks, because those silence chunks had no replay gain attached, resetting the ReplayGainFilter state, flipping it forth and back.
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Max Kellermann authored
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- 08 May, 2017 1 commit
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Max Kellermann authored
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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- 03 Jan, 2017 1 commit
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Max Kellermann authored
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- 23 Nov, 2016 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 26 Feb, 2016 1 commit
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Max Kellermann authored
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- 17 Mar, 2015 1 commit
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Max Kellermann authored
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- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 29 Aug, 2014 1 commit
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Max Kellermann authored
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- 12 Aug, 2014 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 28 Oct, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 25 Oct, 2013 1 commit
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Max Kellermann authored
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- 19 Oct, 2013 1 commit
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Max Kellermann authored
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- 02 Oct, 2013 1 commit
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Max Kellermann authored
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- 26 Sep, 2013 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 03 Aug, 2013 1 commit
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Max Kellermann authored
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- 30 Jul, 2013 1 commit
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Max Kellermann authored
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- 04 Jan, 2013 1 commit
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Max Kellermann authored
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