- 11 Feb, 2009 6 commits
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Max Kellermann authored
The ffmpeg library supports the "True Audio Codec". The entry in ffmpeg_suffixes was missing.
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Max Kellermann authored
When MPD is not playing, it may still remember which is the "current" song. When you switch to "random" mode, MPD will always start playing exactly this song. This defies the goal of "random" mode a little. Clear the "current" song when MPD is not playing during the "random" mode switch.
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Max Kellermann authored
The output_command library provides a command interface to the audio outputs. It assumes the input comes from an untrusted source (i.e. the client) and verifies all parameters.
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Max Kellermann authored
In addition to audio_format_valid(), provide functions which validate only one attribute of an audio_format. These functions are reused by audio_format_parse().
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Max Kellermann authored
Added audio_format_parse() in a separate library, with a modern interface: return a GError instead of logging errors. This allows the caller to deal with the error.
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Qball Cow authored
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- 10 Feb, 2009 24 commits
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Max Kellermann authored
When MPD explicitly starts playing, ignore the "REOPEN_AFTER" timeout. This timeout was useful when MPD attempted to reopen a failed device over and over, but it confuses users when they explicitly tell MPD to start playing, while MPD insists to wait for the 10 seconds to pass.
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Max Kellermann authored
Merge some duplicate code into one function.
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Max Kellermann authored
When the pause() method fails, leave the pause loop, because calling pause() on a closed device is not allowed.
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Max Kellermann authored
Fix a memory leak: it was not guaranteed that pcm_convert_deinit() was called for each pcm_convert_init(). This patch always (de)initializes the pcm_convert library when the audio_output.open flag is flipped.
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Max Kellermann authored
Renamed audio_output struct members.
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Max Kellermann authored
Use audio_format_frame_size() instead of channels*audio_format_sample_size().
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Max Kellermann authored
Pass the music chunk as a "const void *" to the encoder, instead of a "const char *". Actually, both encoders currently expect 16 bit samples, passing a 8-bit character is rather pointless.
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Max Kellermann authored
For simplification, moved the PCM conversion code to pcm16_to_ogg_buffer(). Work with a int16_t pointer instead of a char pointer.
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Max Kellermann authored
writeSize is a memory size and its type should thus be size_t. This allows us to remove two explicit casts.
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Max Kellermann authored
Nobody needs these debug messages anymore.
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Max Kellermann authored
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Max Kellermann authored
audio_output_all_finished() returns bool, not int.
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Max Kellermann authored
Renamed functions and variables.
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Max Kellermann authored
Moved code which deals with all audio outputs at once into a separate library.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
This function isn't used anymore.
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Max Kellermann authored
The crossfading code shouldn't depend on the audio output code. Pass the current audio format to cross_fade_calc() and let it compare directly, instead of using isCurrentAudioFormat().
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Max Kellermann authored
When MPD is stopped, but the last song is still the "current song", and you delete it, playlist->current is not updated, and becomes an invalid value. Fix this by catching "!playlist->playing && playlist->current == (int)songOrder".
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Max Kellermann authored
Added audio_output_get(), audio_output_find().
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Max Kellermann authored
audio_output_config_count() returns the number of audio outputs in the configuration file. It is only used by initAudioDriver(). The public function audio_output_count() now returns audioOutputArraySize.
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Max Kellermann authored
output_api.h is required for enum audio_output_command.
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Max Kellermann authored
Assertions on pc.command and pc.next_song.
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Max Kellermann authored
When we reset pc.next_song if there is no song queued, this might cause a race condition: the next song to be played is cleared, while pc.command was already set. Clear the "next_song" only if there is a song queued for the current do_play() invocation.
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- 09 Feb, 2009 10 commits
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Max Kellermann authored
If a new song is queued before calling playerSeek(), then the player and the playlist enter an inconsistent state, because the player discards the playlist's "queued" song in favor of the seeked song. Call playlist_update_queued_song() after playerSeek().
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Max Kellermann authored
After a player command (successful or not), reset pc.next_song, because the queue is supposed to be empty then. Otherwise, playlist.queued and pc.next_song may disagree, which triggers an assertion failure.
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Max Kellermann authored
Commit f78cddb4 introduced a regression: after a song was moved, the order array was not updated (in random mode). This caused MPD to think the "current" song has changed when you moved something to the position of the current song.
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Max Kellermann authored
Don't define HAVE_FFMPEG if the ffmpeg libraries were found via pkg-config, but ffmpeg support was disabled because avcodec_decode_audio2() is not available.
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Vladimir S Eremin authored
Check if the "current+1" position is actually valid.
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Max Kellermann authored
Including "../config.h" breaks on some systems.
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Max Kellermann authored
Always assume the buffer is empty before calling the encoder. Always flush the buffer immediately after there has been added something. This reduces the risk of buffer overruns, because there will never be a "rest" in the current buffer.
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Max Kellermann authored
Don't duplicate the tag received by the send_metadata() method - send it to the shout server directly.
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Max Kellermann authored
Removed the manual timer synchronization from the shout plugin. libshout's shout_sync() function does it for us.
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Max Kellermann authored
The non-blocking mode of libshout is sparsely documented, and MPD's implementation had several bugs. Also removed connect throttling code, that is done by the MPD core since 0.14.
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